Paper submitted!

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I just submitted our latest paper (shortly discussed here) to the journal Monthly Notices of the Royal Astronomical Society (MNRAS)!

The paper demonstrates how transfer functions and graphics shaders can be exploited to provide new astronomy-specific explorative colouring methods for volume rendering of spectral cube data.

Along with the paper, I released a piece of code called shwirl which includes all the shaders discussed in the paper.

And as always, let’s hope the review process goes smoothly!


Written on April 6, 2017